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Old Oct 03, 2005, 04:14 AM // 04:14   #121
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ooo maybe for a new class you can have.... a... cant think of a good name but what theyd do is like copy other peoples skills... hmm...
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Old Oct 03, 2005, 04:15 AM // 04:15   #122
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Quote:
Originally Posted by smurfhunter
ooo maybe for a new class you can have.... a... cant think of a good name but what theyd do is like copy other peoples skills... hmm...
A mimic? This wouldn't work well... too many limitations... especially because mimics in other games only have one skill.
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Old Oct 03, 2005, 04:23 AM // 04:23   #123
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Besides, we already have Arcane Mimicry and Arcane Thievery... where do you go from there?
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Old Oct 03, 2005, 04:24 AM // 04:24   #124
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Originally Posted by KvanCetre
A mimic? This wouldn't work well... too many limitations... especially because mimics in other games only have one skill.
well you could be creative about it.

actually you cant.

yea this job would have one skill.. everything else would be kind of repeated.

maybe if you mix the napoleon class with this one and get a chameleon kinda thing?
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Old Oct 03, 2005, 05:10 AM // 05:10   #125
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My guess:

Wizard
Inventor (McGuyver-like)
Horsemen
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Old Oct 03, 2005, 05:30 AM // 05:30   #126
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My honest estimate of what will be put in.. or what i should say would be the most powerful class.. would be one of two things...

Hair Ridden Douchbag

or

Bloody Tampon

the douch would shoot out a special chemical instantly killing all male characters and disrupting all female characters.

the bloody tampon would be similar....

(FYI.. this is what we call a dirty sarcastic joke... get over it!)
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Old Oct 03, 2005, 06:04 AM // 06:04   #127
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Village Idiot or Beggar class! They can hang around all day going, "Can someone give me 7k so I can buy Droknar's Armor?"

Oh wait ... we already have that.

nm.

Then they should nerf that profession.
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Old Oct 03, 2005, 06:54 AM // 06:54   #128
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I think we need a melee class that can, maybe, use a one handed weapon in 2 hands and make better use of it, or maybe use two one-handed weapons, deal good damage and have great attack speed, but poor armor?

Or how about a skirmisher kind of class that has decent armor, and the ability to use a shield with a ranged weapon, like a javelin, and they would specialize in speed, range, and the balance between offense and defense.

Or how about just a class that can definitively counter rangers, because god knows there's a class-based counter to every other class, just like how necros counter warriors, monks counter necros, elementalists, and warriors, mesmers and rangers counter everyone, and warriors can't kill anyone on their own.
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Old Oct 03, 2005, 07:24 AM // 07:24   #129
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Warriors can't kill anything on their own? Perhaps you never met my PvP Hammer Warrior. Weakness + Deep Wound + Knockdowns + beserker stance and For Great Justice....

Lots of adreniline, fast attack, you on the ground for most of the fight. Monks are usually down in a few seconds...unless they smite... in which case you avoid them.
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Old Oct 03, 2005, 07:56 AM // 07:56   #130
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If they're protected, using a stance, if you're blinded, your attack speed's hexed, youre adrenline gain's hexed, your move speed's gimped, if they mend the weakness before you get heavy blow off, if you get weakened yourself, then what happens?

Conditions have to be absolutely perfect for a warrior to be effective in PvP. Target needs rend, rigor, you need windbourne or they need to be crippled, etc. What happens if you can't hit jack during the 15 seconds of berserker stance/for great justice, and thusly don't get the adrenaline for your hammer chain? that's 30s recharge for zerker stance, 45 for great justice, not to mention you can't spare any energy because you need it to activate your stances.
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Old Oct 03, 2005, 08:09 AM // 08:09   #131
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Quote:
Originally Posted by smurfhunter
people keep suggesting a beserker.. maybe a drunk? how about something like an Alcoholic. with the special ability of er.. puke on foe. idk

i feel so creative right now
drunken boxing class ftw. it could be agility/dodge base (so its different enough from a warrior who's based on defense), use fists to attack and be martial arts-like. finally something to do with all your dwarven ale! and not as lame as a ninja! the drunk attacking animations and combos would be almost as much fun as watching a female elementalist dance...
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Old Oct 03, 2005, 08:12 AM // 08:12   #132
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there have been alot of smart ideas.. and alot of dumb ones i wish some people would get over the stupid things like superman.. terrorists and things like that... its just plain stupidity... but i think yeah asplode made a good thing with the double weapons basically be able to use 2 one handed weapons with weaker armour and faster attack speed.. it would be a maybe called barbarian or berzerker..lol but thanks for all the awesome ideas on what might be in chapter 2, please if anyone else has any other GOOD and not stupid ideas please share it

Rome.
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Old Oct 03, 2005, 08:57 AM // 08:57   #133
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I'd be pretty happy if hey would just add a million more skills and add more skins to each charachter. I mean a lot of skins and skills and that would do me. Completely new charachters well I don't know they'd be overlapping different professions already existing maybe?
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Old Oct 03, 2005, 10:10 AM // 10:10   #134
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Im guessing they wil be rubbish and cheaply put together.
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Old Oct 03, 2005, 11:07 AM // 11:07   #135
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Storm Caller- Weather Manipulation.

Main Atribute- Preservierence - Because this class is extreamly Thin Skinned and armored, this atribute basicaly increases Armor.
Secondary Atributes- Self Explanatory
Wind
Rain
Snow

Basicaly it would be controlling weather, and its cast times are all 5 seconds and up, but its damage is SUPERIOUR to all other types. He could do 250 DMG per seconds for 2 seconds or sumthing. The Bad thing is that to control weather, you need to feel inward pain. To achieve this, the pants piece have negative health on them. (Health increasing with location you get it)

So Easy To kill, Easy to interupt, but if u dont killa nd or interupt you it kills ya hugely.
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Old Oct 03, 2005, 12:41 PM // 12:41   #136
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I guess the new professions will probably be sub-professions from the main ones. I mean apart from the dreaded rogue - ARGH - what else could they have? It would be really great if my warrior could wield some Japanese weapons, given that she has a Japanese name!

I'd give up my shield for a naginata any day
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Old Oct 03, 2005, 12:48 PM // 12:48   #137
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I really hope the new classes will be either adding ninjas or assassins like professions.

Its really cool to see a kunoichi sneaking around with a katana and throwing shurikens around!
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Old Oct 03, 2005, 01:54 PM // 13:54   #138
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I belive I have heard once b4 that one of them will be Dwarf
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Old Oct 03, 2005, 03:03 PM // 15:03   #139
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a whirling dervish sort of character?

would have a desert/middle eastern theme about them.
Dervishes have very weak armour but can wield blades in both hands and most of their attacks are spinning. It would be kind of like a up close aoe guy.

Other than a dervish arenanet really need to bring out a class that can heal others (monks are too needed atm).

The attributes for a dervish would be:
Double wielding (primary)
Evasion
Whirling (Close combat aoe similar to cyclone axe)
Enchanting (tonne of buffs to make those two weapons count )
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Old Oct 03, 2005, 03:20 PM // 15:20   #140
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what about a giant marshmellow. that would be sexy beyond belief
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